NVMP/New Vegas Vendors [Unofficial]

Discussion in 'General Discussion' started by obantr, Apr 23, 2017.

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Do you support this patch?

  1. Yes

    14 vote(s)
    77.8%
  2. No

    4 vote(s)
    22.2%
  1. obantr

    obantr Well-Known User

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    This Vendor patch compatible with Ceasar's Unofficial NV-MP patch.
    This mod only adds Vendors that you can allow you to buy Non-Unique Items, Repair your Items. There's ammo and good supplies. You can buy only generic Weapons and regular (Non-Faction) Armors.
    There will be 6 Vendors. In Total, first Vendor is added to Trading Post 188 her name is Kelly Gauss.
    She's an interesting lore friendly character sells you heavy weapons and heavy armor. She can also repair your stuff.
    This is first vendor and she's factionless, for all free players/couriers.

    New Update V3
    Download: https://drive.google.com/file/d/0B0ZJr6Dw44GEX2ozd3V6X2Rha00/view?usp=sharing

    Removed Minigun and All other weapons.
    All weapon conditions lowered to 40% to 60%.
    Caps of Kelly lowered to 1000 caps. (2000 caps before update)
    Fixed Weapons not showing up.

    All weapons here:
    [​IMG]
    [​IMG]
    +Anabella Placed on Black Mountain
    +Pushy Placed on Ruby Hill mine
    [/B]

    [​IMG]
    [​IMG]

    [​IMG]


    Note: This is Beta version 5 more Vendors will be added.
    (Anabella may be added because it is not stays in Black Mountain.)
    Vendors will be added to this mod.
    1- NCR Vendor to Mccarren
    2- Legion Vendor to Legion Camp.
    3- House Vendor to Freeside Silver Rush
    4- Enclave Vendor to their Base
    5- BOS Vendor (Machine) to Hidden Valley.
     
    Last edited: Apr 24, 2017
    • Dislike Dislike x 1
  2. guilhercrazy

    guilhercrazy Well-Liked User

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    There is annabele on the screenshot '-' also if you will add annabele cuz is not in nvmp there is also pushy to add
     
  3. obantr

    obantr Well-Known User

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    I can remove Anabelle from her Inventory and place it on Black Mountain instead.
     
    • Agree Agree x 1
  4. guilhercrazy

    guilhercrazy Well-Liked User

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    looks good to me, if you can do that also put pushy where it suposed to be.
     
  5. obantr

    obantr Well-Known User

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    Okay I will put Pushy and Anabelle to their locations. In next update.
     
  6. obantr

    obantr Well-Known User

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    This is version 1.0 I will make necessary changes, Weapon Conditions will be lowered.
    She sells Combat Armors and Power Armor also Leather Armor.
    You need large amount of Caps to buy things from her so end game Trader doesn't hurt the Game.
    She doesn't sell Overpowered weapons like Fatman OR 40mm Mercy OR Alien Gun.
     
  7. guilhercrazy

    guilhercrazy Well-Liked User

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    yeah actually i will have to agree with kyle at this didn't tought about that, still putting annabelle and pushy where it suposed to be(or any other weapon that you can't take cause there is no npc for looting it) is a great idea and a must have.
     
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  8. Jinx755

    Jinx755 User

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    I disagree, but only at the current state of the overall mod. There are lots of missing vendors and such, and the vendors that do exist carry a VERY limited number of caps. It's faily difficult to make caps without exploiting, quitting and rejoining (which is difficult too, last I checked inventories still weren't saving), in the current state. Maybe being able to get what you're looking for from these vendors is a good thing for now. It will allow people to play in a greater variety of ways instead of the [Go to this location A, get power armor] -> [Go to location B, gauss rifle] or whatever you may choose in the same order as everyone else. Maybe as NV-MP progresses this mod should be refined, and the selection of items could be cut down on but right now it seems fitting.

    Edit: The eventual faction vendors also add a way for faction members to get faction gear that may otherwise be difficult to find.
     
    Last edited: Apr 23, 2017
    • Agree Agree x 1
  9. guilhercrazy

    guilhercrazy Well-Liked User

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    maybe if this vendor has a lot of ammo could be worth it, since to get more ammo or stimpaks i have to keep reloging and stuff
     
    • Like Like x 1
  10. obantr

    obantr Well-Known User

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    • Like Like x 1
  11. Kaiser Dayne XI

    Kaiser Dayne XI Recognised User | Level 2

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    Nice
     
    • Like Like x 1
  12. guilhercrazy

    guilhercrazy Well-Liked User

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    "nice" like always xD you saying nice is just like kyle always making those polites posts
     
    • Funny Funny x 1
  13. Caesar

    Caesar

    Beta Tester Previous Patreon Supporter
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    I disagree with this purely because there's actually a lot of vendors in the game provided you explore around.I ran into a lot of wasteland prospectors to trade with and the vendors in the major populated areas of the mojave. There's enough vanilla vendors outway the need for custom vendors which will be controlled by the players themselves, this would only put trader factions at a disadvantage by adding in custom vendors, making it hard for trader factions to have business and get taken seriously by other players.
     
    • Agree Agree x 2
    • Informative Informative x 1
  14. Kaiser Dayne XI

    Kaiser Dayne XI Recognised User | Level 2

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    I tend to have a issue when trying to find certain traders that repair or have suitable aid items or anything else.
     
    • Like Like x 1
  15. Caesar

    Caesar

    Beta Tester Previous Patreon Supporter
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    Provided player trader factions get a high repair skill, when there's item sync in future player traders would be able to repair your items as long as they keep spares/scraps for repairs
     
    • Like Like x 1
  16. guilhercrazy

    guilhercrazy Well-Liked User

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    This will be nice when we got trade system, but i don't think we gonna have it so soon. So it could be a provisory measure
     
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  17. Saltydawg

    Saltydawg Guest

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    Ooo~ This is a great idea!
     
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  18. obantr

    obantr Well-Known User

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    Thanks.

    I removed most of weapons from Trader. Also Trader Factions can sell better weapons and armor.
    I will remove more weapons. I will give only necessary stuff. Like Ammo.
    When Item Synch will be added Traders can just buy loot from Vendors and sell them to Wastelanders because NPC loot will not restock until in game 3 days.

    Also I will make each NPC sell different weapons. Kelly only sells lots of ammo which is fine nothing overpowered.

    Trader Factions can not be Online 100% of times. I aggree with your points. But this mod doesn't give any advantage or overpowered weapons only unique and fun vendors you can get the ammo easily. Roleplayers will always interact with Traders like me. But when they are offline i will able to get ammo and supplies i need.

    Thanks.

    --BUG REPORT
    Found a bug when i give Weapons 50% Health all of them dissapeared. I can't give weapons 50% health they didn't show up i will use leveled lists so i can fix the issue.
     
  19. Jagger

    Jagger

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    Supported while PC trading is impossible and player skill stats don't save.
     
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  20. Saltydawg

    Saltydawg Guest

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    Hopefully that'll be fixed in the near future. Personally, I think the server should have daily restarts to help with the syncing issue, but apparently that never happens..
     
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