Change the map to a more simple one

Discussion in 'Suggestions Hub' started by Danny G, Oct 4, 2017.

  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Dismiss Notice
  3. The faction system is back! Please report any issues to an administrator.
    Dismiss Notice
  1. Danny G

    Danny G User

    NCR
    Country:
    Canada
    Joined:
    Mar 28, 2017
    Messages:
    62
    Location:
    Canada
    Ratings:
    +48 / -3
    The map found at http://nv-mp.com/map/ is good, but it's a bit bright and hard to make out where certain roads are.
    I think if it's replaced to show a simpler map, such as the vanilla in-game map on the pipboy, on the site, it could be much easier for users to find and pinpoint exact locations of the cap points.

    My suggestion is to extract the map from this mod: https://www.nexusmods.com/newvegas/mods/36946/? as it's detailed, but at the same time roads are much more easier to see. It looks better too, in my opinion.
     
    • Agree Agree x 3
  2. Kaiser Dayne

    Kaiser Dayne Well-Liked User

    Caesar's Legion
    Country:
    United States
    Joined:
    Dec 28, 2016
    Messages:
    126
    Location:
    Arizonia, Flagstaff
    Home Page:
    Ratings:
    +164 / -7
    I think the only reason the map is like that is because it was a quickly done map so you could tell where the capture-able locations are and when they are being capped. But a new updated map could be good with the inclusion of more locations since all it takes is a mod to go to said location and do a command and its a location.
     
    • Agree Agree x 2
  3. BLAISE

    BLAISE User

    Country:
    United States
    Joined:
    Jun 4, 2017
    Messages:
    31
    Ratings:
    +16 / -0
    The map looks fine to me, I can make out everything perfectly. But a simpler one never hurts
     
  4. Kaiser Dayne

    Kaiser Dayne Well-Liked User

    Caesar's Legion
    Country:
    United States
    Joined:
    Dec 28, 2016
    Messages:
    126
    Location:
    Arizonia, Flagstaff
    Home Page:
    Ratings:
    +164 / -7
    Generally just update the map via adding new locations at least
     
  5. GeTex

    GeTex User

    The Enclave
    Country:
    United States
    Joined:
    Apr 11, 2017
    Messages:
    33
    Location:
    Poseidon Oil Rig
    Ratings:
    +38 / -2
    Run in there, grab the guap, and cap some bitches
     
  6. Aleuvian

    Aleuvian User

    Caesar's Legion
    Country:
    United States
    Joined:
    Apr 24, 2017
    Messages:
    44
    Location:
    Legate's Camp, Nevada
    Ratings:
    +31 / -7
    Personally, I would like to have a higher definition map or, if at all possible, have the base capture map synced to the pip-boy map and make the entire world just fast-travel locked.


    (The second one being the harder to do, ofc.)
     
  7. God

    God Forum Moderator

    Administrator Gamemaster Forum Moderator Forum Dweller Beta Tester White Glove Society
    Country:
    Canada
    Joined:
    Jan 29, 2016
    Messages:
    198
    Ratings:
    +208 / -11
    Thanks for the suggestion but atm just having the thing functionnal was the goal. There was a talk of a connect the dot kind of feature where you would see the shape of the whole faction's territory.

    As for having the map in the in game pip boy, this cant really be done, but a new HUD could be done with the press of a key (It was noted long time ago)
     

Share This Page